The initial interviews regarding an educating gallery experiences ranged from disinterested to excited. I infered this speaks to existing perception of galleries.
These studies were conducted before and after prototypes in the format of guided and remote surveys.
In regard to our first prototype: 3 out of 5 people stated they wished there was more information available on the artist featured. 4 out of 5 missed a gallery introduction, something like an about page. Only immediately relevant information is available on the app as is.
In regard to the archive function: 2 out of 5 found the archive to be interesting and relevant as is. 2 out of 5 stated that it did not add to the experience. The archive was displayed as a title and image.
In regard to sceduling hospitality: 3 out of 5 enjoyed the option to declare a reason.2 out of 5 felt the reasons were too specific. Buttons depicting the “reasons” dominate this page and dictate the booking experience
An hand drafted version of general placement of items on pages.
A diagram of general flow and structure.
This was an indepth study (full version in the PDF above) of similar products to grasp where we stood.
The simple app for a gallery prototype exposed accessibility issues in booking and narrowed the potential physical accessibility short fallings of the spaces.